Jeez man 2 months of work wasted
I really like how fluid and clean the animations are, but the music sucks, like it legit kills it.
this coule be really intense and instead it just is kinda lame...
Well, I like the music, and it fits to what emotion I wanted to create-a fast paced action. It's hard to interpret, but I liked it more than the "Top" selections in audio portal. Crosswinds has talent, and I would like his work on my flashes. If you have a problem with that-too bad. My animations are not fluid, they are choppy. It sounds like you're trying to diss the composers.
ive been looking forward to this for a long time....
the animation feels kinda weird, doesnt look realistic at all, it doesnt flow well at all, and i dont cring at even the most brutal hits....
nice try with the 3d btw, you might want to work on the 2d more tho :P
this is impossible
game is impossible, mouse to home missles is retarded.... and the game is not original in the least bit... GOOD JOB!
Hehehe, to each his own, maybe i should ditch the mouse and go for the traditional multipowerup approach.
Filthy as shit.... but not atonal?
Which is a good thing, even if the harmony is just two stepwise minor chords :P
hot track for sure
dude this is fuckin pro
put together a demo and send this shit in now
not really jazz but ok
like i said this isn't jazz at all.. which is kinda annoying... but its alright
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